Stud.io
Year
2022
Role
Designer
Imagining a new remote tangibility.
This project, part of UC Berkeley's Master of Design program, aimed to explore remote tangibility in an era of widespread remote work and communication. Focusing on creatives and instructors, our research revealed their longing for the collaborative interactions of physical art studios.
Stud.io, a projector, brings the art studio spirit home by introducing tangible interactions into remote creative workflows. Access expert instructions, collaborate with peers, and work in real-time from the comfort of your home.
Team:
David Zhou, Georgios Grigoriadis, Kailin Li, Titus Ebbecke
Tools:
Autodesk Fusion 360, Rhinoceros, Autodesk 3ds Max, Corona Renderer, Python, Raspberry Pi, Gravity Sketch, Laser Cutter/Engraver, 3D printing